Conductor is a short puzzle platformer created by Digital Fatigue, a team of game development students. You take the role of Professor Flynn Locke, an enigmatic scientist on a quest to uncover the secrets of an ancient civilization. Equipped with a lighting gun called the Thunderbuss, Flynn’s journey begins.

Conductor was created by a team of 4 students for a several-month-long project.



The conductor was the first game I worked on with a team of several people. For this project, I designed and implemented all of the levels and their various puzzles. I also had a hand in sound design, as well as some minor 3D modeling work. There were some hurdles in getting this game out on time, so some of the puzzles were ultimately cut from the release.